Over at the glorious Kotaku, Michael McWhertor takes on a question that hasn't been addressed much yet: specifically, which next generation platform got the better version of the year's biggest game? The answers are mixed.
More Inside >
Update 5/5/2008
GTA III had hidden packages to collect, lovely little duct-taped blocks of mysterious white powder. GTA IV takes a higher-concept (and more realistic) approach, with 200 nasty pigeons to exterminate around (New) Liberty City. If you manage to wipe all all 200 (whew) you'll be rewarded with a nice, shiny and always-available Annihilator helicopter. (Hmmm... that's not very original. Isn't that what we got last time, too?) Anyway, thanks to www.whattheydonotwantyoutoknow.com, here are two lovely maps to help you find the dirty birds.
More Inside >
Update 5/4/2008
The GTA series of games has always been blessed with rock solid driving controls. They've become such a standard, in fact, that most players assume they'll have the same push-button accelerator and shoulder-button handbrake, even in non-Rockstar games. SO for GTA IV, Rockstar, in their infinite wisdom, decided to CHANGE THESE PERFECT CONTROLS.
More Inside >
Update 5/4/2008
One of the biggest areas in which GTA IV expands on what came before is the Internet. No, not the online multiplayer games, but the in-game Internet that your character uses. It's a story element in various missions, as well as a resource and a source of deep background info, tips and secrets.
More Inside >
Update 5/4/2008